Redesigning the CapMetro application to make bus services accessible for people with visual disabilities
Two years ago, my father temporarily lost his eyesight from cataract. He is recovered now but couldn't drive before and some time after corrective surgery. Seeing him lose his mobility in this way made me curious about how we can create accessible public transit for people with visual disabilities. This led to thorough research that revealed that navigational issues are some of the biggest challenges faced by people with low vision or blindness.
Providing public transit to 21 million riders in Austin annually, CapMetro claims to be ADA compliant but provides no information about how it achieves the same. Scholarly literature and interviews reveal that bus services rely on untrained drivers to meet gaps in accessibility initiatives. This redesign focuses on making the app compatible through screen readers and magnification tools. Broadly, it aims to assist with navigational challenges and information access.
Some statistics on how many people are impacted by inaccessible public transport are given below:
I worked as the Lead UX Researcher alongside 3 UX Designers (Anushka, Karishma and Varsha).
Research phase:
• Literature review
• Competitive analysis
• User Interviews
Design phase:
• Wireframing
• Prototyping
• Design Systems
Figma, Figjam, Screen readers, WCAG
Fall 2023 (10 weeks - September to November)
I started off by analyzing information available for using public transit services, e.g. purchasing tickets, available bus routes, wayfinding, etc. I also looked at mediums used for communicating this information, accessibility features (if any) and opportunities for improving the public transit experience for people with visual disabilities. To achieve this, I analyzed 6 out of 9 applications related to bus services and indoor and outdoor navigation. Many of these applications were also used by people I interviewed.
I recruited people with visual disabilities who reside in Austin, Texas by reaching out to support networks and NGOS, such as the Coalition of Texans with Disabilities and UT Disability & Access. For this purpose, we sent out a screen-reader compatible screener survey, asking about participants’ availability for the interview, whether they had used CapMetro and the nature of their disability, if they felt comfortable sharing the same.
I conducted 2 interviews that each lasted approximately 30 minutes and were conducted virtually.
• How do you travel on a day-to-day basis?
• What are some of the apps and websites you use the most?
• Can you tell me about the last time you searched for information related to public transit?
• How did you go about finding this information?
• What modes of public transportation do you typically use?
• How often do you rely on the Cap Metro buses for your transportation needs?
• Could you describe your typical experience when using the CapMetro app?
• Can you describe a positive experience using the CapMetro app?
• Can you describe a negative experience using the CapMetro app?
• What app features do you use most frequently?
• Have you encountered any challenges or barriers while using the app?
• Can you share any positive or negative experiences you've had with other apps in the travel domain?
• Are there additional assistive technologies or tools you use alongside these apps to enhance your travel experience?
• How important is real-time information, such as bus arrival times, to your travel planning, and how well does the app you use provide this information?
• Are there any specific strategies or tips you have developed to make the most of travel apps?
The information collected during the interviews was then organized and categorized through a Work Activity Affinity Diagram.
Passengers cannot rely on drivers to announce every stop or remind them when to get down at their desired location. Most drivers are not familiar with the names of all stops, relying instead on visual cues like landmarks. Additionally, smaller stops are often not announced. Riders may also miss stop announcements if they are distracted or engaged in conversation with fellow passengers. As a result, backtracking can become difficult.
The sign in for a bus service app did not work for months for an interviewee, keeping them from purchasing tickets. It was frustrating that the app required a log-in for using all features.
It is difficult to get real time information about transfer stops, leading to missed buses and long wait times.
While it can be challenging to locate the in-bus card reader and swipe the bus pass, showing the pass to the driver is an easier alternative. Interviewee suggested that supplementing the card reader with a QR code scanner would be helpful.
The lack of internet can pose a significant challenge, preventing access to important information. In this context, text message updates are limited to providing only bus arrival times, detours, or delays.
Users feel vulnerable walking with their phone out or walking around with a cane. There is understandable fear around being stalked or robbed on the street if their route information is available for others.
Participants reported the use of assistive technology to work around the limitations of the CapMetro application. They mentioned the following:
• Blind Square ( a GPS-app developed for the blind, deafblind and partially sighted to inform users about physicals hurdles or roadblocks)
• Google Maps for GPS support
• Lazarillo for indoor navigation
• Transit for outdoor navigation
• AIRA for support from trained visual interpreters
• BeMyEyes for support from sighted volunteers
• BeMyAI for AI-driven object recognition
By aggregating the pain points, motivations, goals and adaptive strategies utilized by the participants, I created a persona to guide our ideation and design process. A major pain point reported by participants comprised reliance on drivers for information related to routes and bus stops. This was especially worrisome since sighted people use visual cues, instead of verbal guidance and names of stops. Participants also reported the usage of assistive tech for indoor and outdoor navigation as well as help from volunteers, visual interpreters or loved ones for real time assistance.
The persona Allison Gray is a 43 year old teacher whose personality radiates resourcefulness and cultural awareness. She has legal blindness, is well-traveled and advocates for being assertive and asking for help when needed. At the same time, she is motivated to independently travel without external support.
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For the physical space, I researched Islamic architecture to inform the aesthetic of our imagined physical space. Based on my content research, my team calculated the footfall of the Austin Public Library and sketched out rooms with various ways of organizing information. These sketches were later visualized through AutoCAD.
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For prioritizing the findings of our research, we tried to map out which pain points could be realistically addressed through a digital redesign, rank them in terms of importance and ideate potential solutions.
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Summarizing the solutions we came up with below:
• Tooltips: Accessibility settings would be available for users as tooltips that they can customize according to their needs and preferences. This would also assist them with potential learning curves with using new tools.
• Screen reader compatibility by reorganization of information and improvement of screen reader focus for all features (e.g. input fields, buttons, navigation bar and maps)
• GPS-tracking and audio directions to provide real time information throughout the full route, including to and from the bus stop
• Descriptive and precise verbiage to support navigation instead of inaccessible visual cues
• Backtracking throughout routes to allow user freedom and curb stress resulting from missed announcements or stops
• In-ear haptic feedback to free the user from having to check their devices and prevent missed notifications about stops
• QR codes on physical ticket to eliminate difficulties related to physical scanners
Based on the former design solutions, initial sketches reflected options for clear and easy-to-understand iconographies and labelling as well as the reorganization of the main menu and the navigation flow.
I also assessed how the accessibility features in Android and iOS would impact the feasibility of our design, especially to eliminate overlapping functionalities.
While it was important to create customizable and accessible solutions, it was also necessary for the team to keep the experience of all other users comparable to what they were used to. This made the decision of introducing accessibility features through personalized tool tips an obvious winner!
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On the basis of lo-fi feedback, we created an updated mid-fi Figma prototype:
We conducted mid-fi testing right after spring break to further develop our phone app and to understand user behaviors at in-person exhibits
Nomenclature: The names of several pages confused users, e.g. Art, Explore, My Library - it was challenging for users to complete information-seeking tasks on the first pass when they were unsure what they would find on these pages.
Navigability: The hamburger menu needed to be workshopped to include, exclude, and reorder functions. Additionally, it was challenging for users to locate the Princess Badr exhibit because they weren’t sure where to navigate- e.g. Exhibits, My Events, My Master Library.
Core Functionality: Some users weren’t sure they grasped the main purpose of the app. An e-reader? A booking site? Additional information? The AR game? We decided to focus less on booking and e-reading, and more on providing additional information + the AR game.
We set up our simulated environment in the PCL grad student lounge.
I used my training in WCAG guidelines to create this design system in collaboration with my teammates.
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User interviews helped me learn about how advanced some of the assistive technologies being employed by our participants were. These findings further facilitated my competitor research and redesign process.
Despite CapMetro's new app roll-out maintaining design consistency, it was crucial to remain vigilant about updates when working on existing services.
We tried to remain within the restrictions of CapMetro’s visual design to ensure cohesiveness, unless information hierarchy was being affected due to low contrast, poor content strategy and small font sizes.
• Since our redesign was primarily driven by generative research, it would be useful to conduct usability testing to understand whether the redesign solves the intended pain points.
• It is important to investigate how the user experience is impacted on the ground with real world constraints and variables involved with outdoor navigation. This would help us in evaluating whether our digital solutions match the physical environment and CapMetro infrastructure in detail.
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Convening a thorough accessibility audit will allow us to understand how intersecting disabilities may affect transit (e.g. physical or auditory impairments).
• I would like to explore ways of enhancing offline navigation functionality in case of Internet unavailability. Currently, CapMetro only has text message updates related to potential bus delays, route issues and if a bus is on time.